


I tried to add them there (since it has only 3 maps), but this message is shown: Im planning to run a server at Quake 4 demo v 1.4.2 You may now try connecting with your Q4 client to see if it works or not.

It will listen on port 28004 (with repeater on port 28104). Fix missing executable bit on bin/Linux/x86/q4ded.x86 and start the server (with default settings) by running these commands:īin/Linux/x86/q4ded.x86 +set fs_game q4max +exec cfg/example-server.cfg (You might want to verify MD5 sums to make sure those files are exactly what dedicated server expects.)ĥ. You're particularly interested in the list of required *.pk4 files, because most of them are missing from quake4-linux-1.4.2.x86.run and must be copied from the full game's installation. Now refer to q4max/docs/Server.html as advised by Clau. Download 24MB q4max082.zip and unpack in the same place ( $HOME/q4).Ĥ. run files) in the beginning of 275MB quake4-linux-1.4.2.x86.run file and unpack as a regular. Skip the shell code (you will typically see #!/bin/sh bytes if you look what's inside those. Q4 will also create hidden directory $HOME/.quake4 for its local bookkeeping.Ģ. Create a directory where you want to place Q4 files I used $HOME/q4 for simplicity's sake (commands and paths below are given relative to it). It's pretty straightforward and easy just tried it here on FreeBSD 11.0-CURRENT and Linux Mint 17.3, should be all the same for Ubuntu, Debian, et al.ġ. I'd suggest avoid Q4 official installation routine completely ( setup.sh and all that shit) and put everything in place by hand.
